Updateing files to match the files from the past
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Submodule
+1
Submodule Over-Ride added at 8c2e637526.
@@ -0,0 +1,10 @@
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#include "main.h"
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#include "EZ-Template/api.hpp"
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#include "api.h"
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#pragma once
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#ifndef CONFIG_H
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#define CONFIG_H
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#endif
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@@ -42,6 +42,7 @@
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//#include "okapi/api.hpp"
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//#include "pros/api_legacy.h"
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#include "EZ-Template/api.hpp"
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#include "initialize/setup.hpp"
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// More includes here...
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#include "autons.hpp"
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+20
-14
@@ -12,16 +12,16 @@ ez::Drive chassis(
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{-4, -5, -6}, // Right Chassis Ports (negative port will reverse it!)
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7, // IMU Port
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4.125, // Wheel Diameter (Remember, 4" wheels without screw holes are actually 4.125!)
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343); // Wheel RPM = cartridge * (motor gear / wheel gear)
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3.25, // Wheel Diameter (Remember, 4" wheels without screw holes are actually 4.125!)
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360); // Wheel RPM = cartridge * (motor gear / wheel gear)
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// Uncomment the trackers you're using here!
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// - `8` and `9` are smart ports (making these negative will reverse the sensor)
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// - you should get positive values on the encoders going FORWARD and RIGHT
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// - `2.75` is the wheel diameter
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// - `4.0` is the distance from the center of the wheel to the center of the robot
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// ez::tracking_wheel horiz_tracker(8, 2.75, 4.0); // This tracking wheel is perpendicular to the drive wheels
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// ez::tracking_wheel vert_tracker(9, 2.75, 4.0); // This tracking wheel is parallel to the drive wheels
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// ez::tracking_wheel horiz_tracker(8, 3.25, 4.0); // This tracking wheel is perpendicular to the drive wheels
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// ez::tracking_wheel vert_tracker(9, 3.25, 4.0); // This tracking wheel is parallel to the drive wheels
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/**
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* Runs initialization code. This occurs as soon as the program is started.
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@@ -58,7 +58,9 @@ void initialize() {
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// Autonomous Selector using LLEMU
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ez::as::auton_selector.autons_add({
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{"Drive\n\nDrive forward and come back", drive_example},
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//personal autons go here
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/*{"Drive\n\nDrive forward and come back", drive_example},
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{"Turn\n\nTurn 3 times.", turn_example},
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{"Drive and Turn\n\nDrive forward, turn, come back", drive_and_turn},
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{"Drive and Turn\n\nSlow down during drive", wait_until_change_speed},
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@@ -71,7 +73,7 @@ void initialize() {
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{"Pure Pursuit Wait Until\n\nGo to (24, 24) but start running an intake once the robot passes (12, 24)", odom_pure_pursuit_wait_until_example},
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{"Boomerang\n\nGo to (0, 24, 45) then come back to (0, 0, 0)", odom_boomerang_example},
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{"Boomerang Pure Pursuit\n\nGo to (0, 24, 45) on the way to (24, 24) then come back to (0, 0, 0)", odom_boomerang_injected_pure_pursuit_example},
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{"Measure Offsets\n\nThis will turn the robot a bunch of times and calculate your offsets for your tracking wheels.", measure_offsets},
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{"Measure Offsets\n\nThis will turn the robot a bunch of times and calculate your offsets for your tracking wheels.", measure_offsets},*/
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});
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// Initialize chassis and auton selector
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@@ -169,10 +171,12 @@ void ez_screen_task() {
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1); // Don't override the top Page line
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// Display all trackers that are being used
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screen_print_tracker(chassis.odom_tracker_left, "l", 4);
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screen_print_tracker(chassis.odom_tracker_right, "r", 5);
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screen_print_tracker(chassis.odom_tracker_back, "b", 6);
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screen_print_tracker(chassis.odom_tracker_front, "f", 7);
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screen_print_tracker(chassis.odom_tracker_left, "LV", 4);
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screen_print_tracker(chassis.odom_tracker_right, "RV", 5);
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screen_print_tracker(chassis.odom_tracker_back, "BH", 6);
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screen_print_tracker(chassis.odom_tracker_front, "FH", 7);
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//More display code goes here
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}
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}
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}
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@@ -241,14 +245,16 @@ void ez_template_extras() {
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*/
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void opcontrol() {
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// This is preference to what you like to drive on
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chassis.drive_brake_set(MOTOR_BRAKE_COAST);
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chassis.drive_brake_set(MOTOR_BRAKE_HOLD);
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while (true) {
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// Gives you some extras to make EZ-Template ezier
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ez_template_extras();
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//ez_template_extras();
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chassis.opcontrol_tank(); // Tank control
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// chassis.opcontrol_arcade_standard(ez::SPLIT); // Standard split arcade
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//Put function you need to call in driver control here
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// chassis.opcontrol_tank(); // Tank control
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chassis.opcontrol_arcade_standard(ez::SPLIT); // Standard split arcade
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// chassis.opcontrol_arcade_standard(ez::SINGLE); // Standard single arcade
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// chassis.opcontrol_arcade_flipped(ez::SPLIT); // Flipped split arcade
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// chassis.opcontrol_arcade_flipped(ez::SINGLE); // Flipped single arcade
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