Added a new edges function to detect only the edges in the video feed
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-36
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@@ -3,10 +3,30 @@ Microsoft Visual Studio Solution File, Format Version 12.00
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# Visual Studio Version 17
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VisualStudioVersion = 17.0.31903.59
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MinimumVisualStudioVersion = 10.0.40219.1
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Vision", "Vision.csproj", "{D4EF9473-A95B-4307-BC84-E31B3D57F60C}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|Any CPU = Debug|Any CPU
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Debug|x64 = Debug|x64
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Debug|x86 = Debug|x86
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Release|Any CPU = Release|Any CPU
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Release|x64 = Release|x64
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Release|x86 = Release|x86
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EndGlobalSection
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GlobalSection(ProjectConfigurationPlatforms) = postSolution
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{D4EF9473-A95B-4307-BC84-E31B3D57F60C}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{D4EF9473-A95B-4307-BC84-E31B3D57F60C}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{D4EF9473-A95B-4307-BC84-E31B3D57F60C}.Debug|x64.ActiveCfg = Debug|Any CPU
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{D4EF9473-A95B-4307-BC84-E31B3D57F60C}.Debug|x64.Build.0 = Debug|Any CPU
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{D4EF9473-A95B-4307-BC84-E31B3D57F60C}.Debug|x86.ActiveCfg = Debug|Any CPU
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{D4EF9473-A95B-4307-BC84-E31B3D57F60C}.Debug|x86.Build.0 = Debug|Any CPU
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{D4EF9473-A95B-4307-BC84-E31B3D57F60C}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{D4EF9473-A95B-4307-BC84-E31B3D57F60C}.Release|Any CPU.Build.0 = Release|Any CPU
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{D4EF9473-A95B-4307-BC84-E31B3D57F60C}.Release|x64.ActiveCfg = Release|Any CPU
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{D4EF9473-A95B-4307-BC84-E31B3D57F60C}.Release|x64.Build.0 = Release|Any CPU
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{D4EF9473-A95B-4307-BC84-E31B3D57F60C}.Release|x86.ActiveCfg = Release|Any CPU
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{D4EF9473-A95B-4307-BC84-E31B3D57F60C}.Release|x86.Build.0 = Release|Any CPU
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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+15
-36
@@ -8,46 +8,25 @@ namespace handToMouse
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{
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static void Main(string[] args)
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{
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VideoCapture capture = new VideoCapture();
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Mat frame = new();
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bool pause = false;
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string input;
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while(!pause)
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Console.WriteLine("What filter do you want to apply?");
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input = Console.ReadLine();
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switch (input)
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{
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capture.Read(frame);
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case "color swap":
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Filters colorSwap = new Filters();
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colorSwap.ColorSwap();
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break;
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case "edges":
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Filters edges = new Filters();
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edges.Edges();
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break;
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Image<Bgr, byte> convertFrame = frame.ToImage<Bgr, byte>();
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// Makes a greyscale image and the pixels that are in the range turn on and the rest are off.
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var image = convertFrame.InRange(new Bgr(75, 0, 0), new Bgr(255, 190, 190));
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default:
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// With these loops the program will look accros the rows ans colums for pixes in the rang
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for (int i = 0; i < image.Rows; i++)
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{
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for (int j = 0; j < image.Cols; j++)
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{
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var intensity = image[i, j];
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// Takes any pixels the loops find to be on and turns them blue
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if (intensity.Intensity > 0)
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{
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convertFrame[i, j] = new Bgr(convertFrame[i, j].MCvScalar.V0 + 100, convertFrame[i, j].MCvScalar.V1 + 50, convertFrame[i, j].MCvScalar.V2 - 50);
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}
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// Takes all the pixels the loops find off and tuns them green
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if (intensity.Intensity < 1)
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{
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convertFrame[i, j] = new Bgr(convertFrame[i, j].MCvScalar.V0 - 50, convertFrame[i, j].MCvScalar.V1 + 100, convertFrame[i, j].MCvScalar.V2 - 50);
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}
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}
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}
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Mat changedFrame = convertFrame.Mat;
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CvInvoke.Imshow("Video", changedFrame);
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int keyPressed = CvInvoke.WaitKey(1);
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if (keyPressed == 27)
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{
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pause = true;
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}
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break;
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}
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}
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}
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@@ -0,0 +1,91 @@
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using System;
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using System.Drawing;
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using Emgu.CV;
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using Emgu.CV.Structure;
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namespace handToMouse
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{
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class Filters
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{
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/// <summary>
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///
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/// </summary>
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public void ColorSwap()
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{
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VideoCapture capture = new VideoCapture();
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Mat frame = new();
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bool pause = false;
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while(!pause)
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{
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capture.Read(frame);
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Image<Bgr, byte> convertFrame = frame.ToImage<Bgr, byte>();
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// Makes a greyscale image and the pixels that are in the range turn on and the rest are off.
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var image = convertFrame.InRange(new Bgr(75, 0, 0), new Bgr(255, 190, 190));
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// With these loops the program will look accros the rows ans colums for pixes in the rang
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for (int i = 0; i < image.Rows; i++)
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{
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for (int j = 0; j < image.Cols; j++)
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{
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var intensity = image[i, j];
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// Takes any pixels the loops find to be on and turns them blue
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if (intensity.Intensity > 0)
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{
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convertFrame[i, j] = new Bgr(convertFrame[i, j].MCvScalar.V0 + 100, convertFrame[i, j].MCvScalar.V1 + 50, convertFrame[i, j].MCvScalar.V2 - 50);
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}
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// Takes all the pixels the loops find off and tuns them green
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if (intensity.Intensity < 1)
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{
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convertFrame[i, j] = new Bgr(convertFrame[i, j].MCvScalar.V0 - 50, convertFrame[i, j].MCvScalar.V1 + 100, convertFrame[i, j].MCvScalar.V2 - 50);
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}
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}
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}
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Mat changedFrame = convertFrame.Mat;
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CvInvoke.Imshow("Video", changedFrame);
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int keyPressed = CvInvoke.WaitKey(1);
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if (keyPressed == 27)
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{
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pause = true;
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}
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}
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}
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/// <summary>
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///
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/// </summary>
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public void Edges()
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{
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VideoCapture capture = new VideoCapture();
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Mat feed = new Mat();
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Mat guassianBlur = new Mat();
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Mat cannyFeed = new Mat();
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bool play = false;
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while (!play)
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{
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capture.Read(feed);
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var averge = feed.ToImage<Gray, byte>().GetAverage();
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var lowerThreshold = Math.Max(0, (1.0 - 0.33) * averge.Intensity);
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var upperThreshold = Math.Max(255, (1.0 + 0.33) * averge.Intensity);
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CvInvoke.GaussianBlur(feed, guassianBlur, new System.Drawing.Size(3, 3), 5.0);
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CvInvoke.Canny(guassianBlur, cannyFeed, lowerThreshold, upperThreshold, 3);
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CvInvoke.Imshow("Video Feed", feed);
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CvInvoke.Imshow("Edges Feed", cannyFeed);
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int keyPressed = CvInvoke.WaitKey(1);
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if (keyPressed == 27)
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{
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play = true;
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}
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}
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}
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}
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}
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